Making music remixes is a must for any techno maker
To make your own music remixes, well, I think we all do it, but we just don't really realise it. We make our own mix music. When you listen to a good song, you insert your own little loops, and think in your mind "what a shame they never did this or that, It would have been really cool". Well now you can, I will show you the concept of remixing your own music.
The Complete Beginners Guide to Make ANY type of electronic music and music remixes. You can download Make Top Techno Songs FREE TRIAL Ebook HERE. Right click, then "save target as" and then save the ebook to your hardrive. The eBook is created in Adobe Acrobat file format. (PDF file). If you don't have the Adobe software for this file, you can
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The main essence of music remixes is to add your own stamp to a song. And that's it. Don't copy the song note by note, because then you just get the old song- how many time have we heard reworked Unchained Melody-arggh too many times!
There are four reasons why music remixes happen:
1. You will either get asked to remix a song- out of respect for you.
2. You will remix a song, in respect for the artist for what they have written or for what they have said.
3. You remix a song that was good and just want to ride on the back of that song
4. You remix a track that was poor, and wasn't a hit, and you make it one.
These are the main types of remixing, and we can all find examples of all of them, some incorporating more than one point.
Techno music remixes have become even more popular than the original song. Why? well the below demonstrate fully the potential of your own mix music.
For me there are 2 great examples of true music remixes that keep with the essence of the song, but the artists put in to the track their own little stamp.
Missy Elliot- Gossip Folks. An ok song initially, it made some money though. However, when Missy Elliot asked Fat Boy Slim to remix it, the song turned into a great dance monster, which then gave it even greater appeal, and made even more money. Ludacris and the beat just go arm in arm. A super track that when you go back to the original...it seems quite flat unfortunately.
Here it is unremixed.
Sugababes-Freak Like Me. A stormer of a song and a clever music remix. The original song-Are friends Electric? - from which it is based on by Gary Newman and the Tubeway Army was good, but so very 80s. Sugababes producers took the essence of the track then placed good singing and a great dance backing and made a sure fire hit. The best thing about this track is that it caused a huge stir. The use of technically two tracks to make one wasn't revolutionary, but it showed it could make a hit. This track proved that the genre could work if done well. Then DJ Gauffie released Eminem and Britney with Oops The Real Slim Shady Did It Again. Just missing out at the last moment due to management problems, DJ Gauffie's track would have been first. Then came the barrage of 2 track mixing.
Some others of very worthy note are:
Depeche Mode- Enjoy The Silence, Linkin Park Remix:
Beastie Boys- Body Movin', FatBoy Slim Remix:
The Prodigy- Voodoo People, Pendulum Remix
Art Of Noise- Instruments Of Darkness, Prodigy Remix.
New Order- Blue Monday, Hardfloor Remix
You will notice that both music remixes keep the original essence of the track- they keep the multi-hooks, and then add their own little multi-hooks. The song then becomes a super-multi-hook song. It is this reason why remixes work, they contain a lot of multi-hooks. In many cases the original did and you are applying even more- so how can you loose?
Please remember a music remixes are not a longer version of the song, whether it is longer at the start, middle or end. That is an extended version. Limahl's Never Ending Story (extended version) is a great example. It is like a Director's Cut, incorporating additional hooks, and extending the original hooks, but never changing the original.
Sometimes music remixes can become too much, and the remixer has put too many ideas into the one song and it then sounds nothing like the original- it could easily be a stand alone song. Sometimes it can be frustrating to the audience- they like the original but want to hear a different style or a persons style incorporated onto the track. It is best not to have a dissimilar track, save it as a separate track and save yourself time and ideas.
A prime example of a stand alone remix is CJ Bolland's remix of Prodigy No Good (start the dance). A really good track in its own right, great sounds and composition, but where was No Good? But I like CJ Bolland, and I like No Good, and I want CJs style on No Good- but I didn't get it. See what you think:
If I told you, YOU could compose your own music remixes, what would you say? No? Well, you can now do remixing, and it is not all that hard to do. You can remix because you have ideas, you have the rest of the web site to help you in creating, and building up your own compositions.
If you have just came onto the site, before you read the following section it would be an idea to read the sequencer part first, just so this won't confuse you. It will show you how to make your own techno songs, easily. It is also free, so your own music remxies will be free.Click here to read the free guide.
Tip: Create music remixes of your own tracks. Maybe create an ambient version, and orchestral version, disco, rave, techno versions. Because you already have the original track these other versions would be quite easy to incorporate. Remixes bolster your track list, show people what you are capable of, they add more interest, and they are easy to do. If added to a single CD they show good value for money if bundled with the original track- encouraging saleability and consumer confidence. Some people might not enjoy your original track but may love the remix you provided that they found somewhere else. You also have more chances of being spread if you have more than one version of a song. Music remixes also encourage listeners to seek out the original version.
Remember, it is really always best to remix your own tracks. The main reason is that if you remix someone else's without their permission then you are really liable to pay them some of the revenue gained if the tracks are sold as you are infringing on copyright.
You could have an "honours area", where the music remixes of your favourite artists are kept, and offer them for free download (tagging each one with a contact web address, also you could add a small text document to each zipped programme explaining what site it has come from).
If you want to make your own music remixes or someone has asked to remix theirs, then a sequencer can help us out in 3 ways to remixing.
1. Build from scratch.
If you want to download for free a good remix of a song, try Keith303-Seven Days and One Week. A great little track that starts off well by using a well known, popular, and easy to manipulate song. Keith303 then removes the main dance beat and makes a Hardfloor style beat to fit into its place.
As you will note about the track. Keith303 has built up the track from scratch. Using similar sounding instruments, and possibly "ripped" samples though a sampler, he has created a track that he can manipulate very easily. The only problem is that it is time consuming.
By having an original instrument sound, that is used within the original track (see here about sampling) Keith303 can now create extended hooks, he can mould the track to his own direction, and he can alter the style and even the tempo of the track while keeping the original essence, the sound, of the original track present.
2. Use long sequences.
Quite an option this one, and is how alot of "professional" musicians make their own music remixes. Because most tracks that you want to remix have music remixes already done, they sometimes include lengths of chords, riffs from the original track that were not included in the original. If you are not proficient at starting from scratch, this method could be for you. You could sample those long riffs, or parts of the track that you enjoy into a sample editor, add effects then save them off as a WAV, then incorporate them into your sequencer.
The problem with long sequences is that the rest of the song then has to fit that sequence. The BPM has got to fit the riff, the drums have to fit it. Everything has to fit that riff. If it is a drum sequence then it is hard to add extra drums just in case they phase with each other. This can be a problem. For example: An artist sampled a riff but unfortunately it had a kick drum thumping away. Now they added this riff to a track that already had a kick drum present, but they never altered the BPM, or the sample pitch. They thought the kick drum would be heightened with the added riff. But it didn't, it phased, meaning at every other kick the sample would shift and the kick would reduce in volume generally, and noticeably.
Always make sure the sequence is at the right BPM, as just a half a note out will make a large difference.
If you want to increase the sound of a sample, sample it louder, increase the volume of it in a sample editor (watch out though that the sample doesn't get too distorted) or have two channels going with that same sound.
3. Using Multisequence.
You can download this package from - http://www.goldwave.com/multiquence/.
This programme is ok. It will arrange your WAVs so you can manipulate them a bit more than FT2.
What you need to do is to divide your track up into sequences. We must assume that the track is built up using sequences, a sequence of drums, a sequence of leads, a sequence of base sounds, a sequence of chords, a sequence of sound effects etc.
So the first sequence will be the original track. Save this off as a WAV.
Then the second will be the drums. To do this make sure that all the drum sounds are packed into the first few channels (or however many you need) making sure that all the other channels are removed, so you just have the drums playing. It should sound exactly like you have ripped the drums from your song and just and only played the drums. Then save this off as a WAV.
Then the second will be the base. To do this make sure that all the base sounds are packed into the first few channels (or however many you need) making sure that all the other channels are removed, so you just have the base sounds playing. It should sound exactly like you have ripped the base sounds from your song and just and only played the base sounds. Then save this off as a WAV.
Continue with this process until you have saved off all the individual sequences. If you played them singularly they play strangely, stopping and starting at various points. But if you played them all together (as in the original) then they sound right.
Now, load up all those WAVs into Multisequence, and assign each WAV to a separate track.
Click on Track 1. Choose "Track" and then "Add Audio Section" find your WAV file, and hey presto. To add a track, press "Track, then "New". Possition your WAVs a bit more accurately by using the zoom function.
Now you can manipulate the sounds, editing bass, pan, and volume. Then you can save the completed track as a WAV and delete all the other WAVs if you want.
For my own music remixes, Goldwave would be used for general manipulation and final finishing touches, only because it takes some time and effort to get all your sequences together.
Techno music remixes, and making your own mix music is not hard, but it can be time consuming. I would personally incorporate points 1 and 2 into my remixing schedule, only because you have the best of both worlds, you use some original sequences and some single hit sounds to create a fully fledged remixed track.
Sometimes though, an expensive bit of software helps...big time. The software of choice for most DJs is Ableton. Click here for free video tutorials on how to mash up some tracks.
Do you want to know what the best techno sound sources are? Click here to see the best.